David Jaffe on How to Fix Games Criticism and Journalism

[youtube http://www.youtube.com/watch?v=p_Jku5slDTM]

Ever the outspoken critic of critics, David Jaffe, most notable for his work on the Twisted Metal and God of War franchises, came out yesterday with a treatise on how he feels game journalism and criticism can be “fixed.” His plan, outlined on his blog, proposes a Kickstarter program that would see one journalist initially chosen and funded with a $125k/year salary plus $50k in expenses to write about games freely. No publishers or marketing departments or worries about paying the rent to get in the way.

The post, while apparently well-meaning, drew a lot of fire for calling out game journalist Leigh Alexander, though Jaffe was attempting to be fair and appear non-sexist by doing so. Criticisms also stemmed from Jaffe’s insistence that he actually has no idea what a journalist makes, and that his pitch seems to aim for a world where only one person is allowed to talk about games.

He attempts to clear up his stance in the above video, which contains enough f-bombs to make a sailor vomit. While he makes some good points about democratizing games writing and that writers and designers should not have a sense of entitlement about what they’re worth, he further exacerbates the issues he set out to contain. First, he makes some more borderline sexist remarks about female game writers. Then he tells us that people who don’t make more than $5k a year writing about games cannot to be considered professional game writers.

Usually, I would write a detailed analysis of the issues Jaffe has outlined, with some commentary and insight from my own personal experiences. However, I’m just about speechless. There are so many things I’d love to correct and expand upon that my nose is bleeding just trying to figure out what to address first.

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