Google announced today that they’re bringing a new suite of services to Google Play that will allow Google+ integration for mobile games, including leaderboards, achievements, cloud-saving, and matchmaking. The free SDK will allow developers to add these services to games released on Android, iOS, and web platforms, save the matchmaking system, which is Android-only for the time being.
Greg Hartrell, lead product manager for the Google Play game services, told us that the strategy was both user and developer focused. “It’s user focused in the sense that we’re trying to reach out to the largest number of users,” Hartrell said. “And for developers, they want to maximize the size of the audience and the quality of the audience. Both of those things drove that decision.” They also drove the decision to offer the services outside of the company’s Android ecosystem.
If you read any of my posts, you know that I’m a big fan of making good things widely available. Nobody I know uses Google+, but the fact that these services will be available on Apple devices through downloaded apps is intriguing. It’s the equivalent of Sony finding a way for the next Xbox to somehow include Blu-Ray support without Microsoft okay’ing it. Apple doesn’t have a stake in Facebook, sure, but having your mobile competitor’s social network potentially be featured in your proprietary game offerings is amusing, at least.