If New Vegas had hit an 85, Obsidian would have gotten their bonus. And according to one person familiar with the situation who asked not to be named while speaking to Kotaku, that bonus was worth $1 million. For a team of 70 or so, that averages out to around $14,000 a person. Enough for a cheap car. Maybe a few mortgage payments.
Those sure were some costly bugs.
That is rough. Developers are tasked with making games that get reviews as stellar as those for games with triple the budget. Meanwhile, you can’t just blame publishers because they’re trying to keep their money safe by betting on winners.
No wonder indie games are taking off. Developers get to make what they want while publishers either aren’t involved or don’t face nearly as much risk as they would backing more expensive “AAA” games.